Allows developers to request a keyboard be made available to the user.
Static Properties
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Lens.Keyboards.ON_SCREEN ARCore/keyboards.js, line 38
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An onscreen keyboard. Always available.
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Lens.Keyboards.PHONE ARCore/keyboards.js, line 43
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The keyboard from a phone connected to LumuinAR.
Static Methods
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Lens.Keyboards.available() ARCore/keyboards.js, line 95
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Returns an array of available keyboard types:
Keyboards.ON_SCREEN
and/orKeyboards.PHONE
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Lens.Keyboards.request(position) → {AbstractKeyboard} ARCore/keyboards.js, line 79
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Requests a keyboard. If a phone is connected to LuminAR, uses that phone's keyboard. Else, brings up an onscreen keyboard. There are two ways of listening to keyboard events: first, they are fired on the focussed DOM element; second, you can bind handlers directly using the
AbstractKeyboard
returned by this method.Lens' keyboards implements a dialect of the standard keyboard event specification. They fire lens:keypress events, not keyup and keydown events. In addition, these keypress events fired by Lens have all of the standard properties used to access the key: key, char, keyCode, charCode, and which. All of these properties have the same value, which is the printable character corresponding to the key press (taking into account whether the shift key is pressed), or a key code corresponding to a special key. Keypress events are fired only for printable keys; they are not fired for presses of the shift key, for example.
If a Lens keyboard receives a keypress while a text input or textarea has focus, the pressed key will be added to the value of the input. So, to allow a user to type into a text input box, focus the element and request a keyboard.
For a pre-built text input modal dialog, see
Lens.Components.Modal.textEntry
.Argument Type Description position
String | Element | jQuery Where to put the onscreen keyboard if one is used. Either a CSS selector, a DOM element, or a jQuery object.
A concrete subclass of
AbstractKeyboard
.